The Strange remains the same for 16 Jan 2014

Whoa, busy day. Please pass on these stories if you find them intriguing.

Creationism in Texas public schools: Undermining the charter movement.

Don Colbert’s Divine Health caught paying bloggers for affiliate links | Skeptical Software Tools.

New laws needed to save Bigfoot’s life?

Norway school uses zombies to teach ethics.

32 Children ‘suffer’ in Gambaga Witches Camp | General News 2014-01-11.

Laser Pointers: The New UFO Menace | PARANORMAL PEOPLE.

Climate Change Disbelief Rises in America | LiveScience.

Wart Removers Catch Fire and Hurt 10, FDA Reports | LiveScience.

Scamming psychic a no-show at sentencing | New York Post.

Two studies reveal strange findings in the Arctic air.

The New Cough and Cold Products for Children: Evidence is Optional and Science is Marketing « Science-Based Medicine.

Why did two German ‘hobbyists’ deface a cartouche of Khufu inside the Great Pyramid and what does it have to do with Atlantis? | News.com.au.

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  3 comments for “The Strange remains the same for 16 Jan 2014

  1. Chris Howard
    January 17, 2014 at 8:27 AM

    Zombie ethics brilliant! Excited! Unable conjugate.

    That is what makes The Walking Dead so addictive. Anyone with the resources can make zombie-gore porn. Big deal.

    The Walking Dead touches on Hobbes, Locke, Mills, Kant, Epicurus, Virtue Ethics, Ethics of Care and on and on.

    But the brilliant thing about the show is that it solves none of the ethical dilemmas. It isn’t a preachy morality tale, and it doesn’t talk down to its audience.

    It illustrates that humans aren’t just beasts, that we are, at our core, ethical animals (the alternative being mindless zombies) but that core is complex, and can lead to some very complex and difficult situations.

    • Blargh
      January 17, 2014 at 10:09 AM

      They used the adventure game, not the TV show. :)
      And I wholeheartedly approve. The game (which borrows more from the original comics than the show, BTW) is more an interactive story than a game, and it’s all about morality and ethics. It isn’t about zombies, it’s about making tough choices and thinking about how they’ll affect Clementine, the kid you’re looking after.

      The “Clementine will remember that” message inspires more dread than any number of scary zombies. :)

      • Chris Howard
        January 17, 2014 at 11:03 AM

        I remember the graphic novels (Walking Dead) being about Carl, and how he comes up in an entirely new world, and all that entails.

        It’s been years since I’ve read them, though.

        Thanks for the correction. I am definitely going to have to check the game out!

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